Category: Snippet Advice

  • Make players attached to their characters

    As a player, I’ve always had a give and take relationship with my characters – I’ve never had my character die, despite everything and all my dumb tactics that rely too heavily on luck. I haven’t felt a connection to most of my characters, despite their backgrounds and in depth stories, that is, until I…

  • Turn your character concepts into monster stat blocks

    If you’re like me, you have way more character ideas than opportunities to play them, especially since I’m the forever DM. I’ve now begun to take some of my favorites and turn them into monster stat blocks. There are a couple reasons this is good – firstly, these characters you made can be used more…

  • Homebrew magic item with your players

    I made the mistake of building homebrew items for specific characters but not telling the players who they were for. For example, I made gauntlets that provide a mini-smite for my fighter since they always talk about not dealing enough damage, and filled with flavor that player would like. When they received it, the party…

  • The case for Signature Items

    I think one of the coolest things about DnD and RPGs as a whole is how you can really make an item feel like it’s yours. You’re 5th level and you’ve been using this greataxe since you were saving your town from giant rats? That’s awesome! But now comes along a greatsword that’s got better…

  • What even are levels in 5e?

    A wizard academy… shouldn’t let a wizards be a level 20 adventurer. Nor should an adventurer get all these powers in a month. I think that levels are Adventuring levels. A wizard at an academy should be able to do ~4th-5th level spells, but not quickly, and maybe not many times per day. An adventurer…